Team Fortress 2
This map is the result of a school project that showcases our ability to create a project in sketchup and port it in Hammer. The map's mode is Capture the flag.
Hammer / Steam
-Creation of an asymmetrical level. -First person. -Shooter. Sypnosis: Mann Co decided to move classified intel by sea. To keep it hidden from public eyes, they decided to make the transport on an industrial ship. This didn't prevent any pirates from hijacking the ship. Now the fight is on, will the pirate steal the intel of Mann Co or will the crew defend it better than the opposition? |
Design Requirements
-Must be asymmetrical. -A player is never forced to come back the way he came. -It must be a 4v4 - 5v5 or a 6v6 map. -Must be balanced for every characters. -Contain a bloodbath. - |