Portal 2
The purpose of this Portal 2 map was to pick a difficulty from 1 to 5 and design the level accordingly. As a challenge, i decided to pick a difficulty 1 since making hard maps was easy for me. The making of an easy map is quite the challenge in Portal 2. It's hard to make something easy while remaining fun and challenging. This map is the result of many iterations.
Portal 2 Editor / Steam
-Creation of an easy level. -First person. -Puzzle Platformer Sypnosis: The player must go through a hub designed level and complete logical puzzle that requires reflection instead of reflexes and precision. |
Design Requirements
-Must be easy. -Hub oriented level design -Movement should be slow paced. -"Save the cube" pattern. -Must introduce the design pattern in section 1 then develop around it for the rest of the level. -Should be exempted of gameplay breaks or shortcuts. - At least 2 minutes walkthrough. |